多重选择,双倍惊喜 Multiple Choice, Double Happiness

with Catherine Biocca and Yuki Kishino

Date: April 25 4pm, 2016
Location: I: project space

Jenifer Nails is delighted to present the exhibition Multiple Choice, Double Happiness with Catherine Biocca and Yuki Kishino at the invitation of I: project space Beijing.
Thinking about issues of transformation and translation of artistic works in or within variable contexts, two positions are presented, each one engaging different ways with what one might call the grammar of cultural artefacts.

In her work, Biocca, dissects sequences of brutality and violence that are, often imperceptible, inscribed into cartoons or other entertainment programs. The artist utilizes production techniques common to these formats as well as their storylines in her own, often rather brute, way in order to separate single elements. We look – quite literally –beneath the surface: trough a crack in the image, a large format print in the case of this exhibition, we see a video work hidden behind, one that breaks with the spectator’s expectations through its contrary, slightly humoristic content.

Kishino’s works come in single pieces accompanied by a construction manual, which the artist wants to be understood as a proposal, rather than a set of strict instructions. His primary focus lays on the 3D-printed connection elements he created. As soon as the pieces leave his studio he relinquishes to a certain degree control over what those connectors connect in the end and how. The final form only takes shape in the exhibition space, through influences unknown at the time of the conception of the work.

日期: 2016年4月25日
地点: I: project space

受到北京I: project space 的邀请,Jenifer Nails荣幸地呈现由Catherine Biocca和Yuki Kishino共同举办的展览:多重选择,双倍惊喜。
联想到艺术作品的形变和翻译在变化环境内部的问题,提出了两种姿态,每一个都与不同的、被称为文化人造物的法则相交融。

在Biocca的作品中,把其中的残忍和暴力的部分细细剖开,总是能不知不觉得刻嵌入卡通或娱乐节目中。艺术家运用这些常见的生产技术形式以及他们自己的故事情节,往往相当残酷,用来把简单的元素分离开来。我们透过现象看本质,在图像的上面刻出一道凹槽,而且在这个展览中还有一个大型印刷,我们还能看到一个隐藏的视频,这个视频将通过些许幽默的内容打破观众对于它的想象。

Kishino的作品每一部都是通过施工手册来体现的,艺术家希望自己的作品被理解为一种建议,而不是一套严格的指令。他最初想通过3D打印将他的创作元素连接到一起,但当这些作品离开他的工作室时,他在一定程度上放弃了对这些链接元素的控制。作品的最终形态将只会在展览时通过一些未知的影响确定作品的理念。

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